A Life Lived [v0.65] By ZennyDarkstar

ZennyDarkstar Games released a new game called A Life Lived and the version is 0.65. The game’s story is about As a young child you are found at the gates of the hospital. After being looked after by the staff, a kind couple who had been at the hospital giving birth to their first child, decided to adopt you and take you home with them (ok it wasnt that simple, but thats a story for another day). We are nearly 2 decades later. You live with, as you now know them, yours parents and sister. You are in your final year in school and already starting to plan the rest of your life. What has this time in your life got planned out for you.. well actually its totally up to you to decide, as this is a sandbox! ​

Developer: ZennyDarkstar
File Size: 1.94 GB
Version: 0.65
OS: Windows, Linux, Mac
Languages: English
game details

Game Version Changelog:

V0.65 Changelog

  • This is a Engine update version, with some content.
  • Quest
    What happens on the road – Trip 3 (Due to the popularity of this quest on a previous Patreon poll, ive updated it another few steps)
    Wild Aunt Chase no has resulting text message features to post quest. (All paths)
    This quest will be getting a new extra branch (Love Route). And will also be getting in person interactions for all branches. (Hopefully next update)
    Bite the cock that feeds Quest, now reaches the end of its content correctly, which I believe unlocks the last of the vids which was previous blocked behind a coding issue.
  • NPCs
    Fixed a few location issues (corruption interaction) with Riley, and changed the talk interaction for those also.
    Bully NPCs no longer try to bully you when inteacting.
  • Locations added
    No New Locations this time
    I have fixed locked doors / NPC answering them, so that if you are on a certain point in a quest that requires a trigger inside that building then person answering recognise that and lets you in.
    The current only example of this is that Jimmy will let you into his appartment during the wild aunt chase quest to do the trade. While before you would have had to be friend him (like 15+) to get in.. that made no sense..
  • Engine changes
    This is where the biggest changes have happend
    There are now random location events that will occur at certain place / times.
    These are limited to 1 occurance per day, to make sure they dont end up annoying the player.
  • Bully events now occur at certain location. At current these are limited to around the school.
    These will develop as they fit in to quests and will start to occur in different locations (sister around house for example)
    The bullys are both boys and girls, and you can choose to fight/Run(success depends on stats), pay or offer something else (depending on if you have what the bully wants)
    There is gay content with the NPC bullys, but you can avoid this by paying / fighting.
    At current there is one example of a non bully NPC becoming a bully in Bailey. (this depends on if you ended the quest with the sub route).
    Aunt Chase is going to also turn bully in the future, based on her quest finish.. And like I say, so will others.
    You can only be bullied once per day in total. This should again avoid this becoming a irritating occurance.
  • Code line count on v0.6 – 13776
    Code line count on v0.65 – 14286

Developer Notes:

The game currently has 70 unique locations, 54NPCs, multiple items, 7 quests and a number of special events. The NPCs and the stories they will have will be varied to cover most fetishes. ALL content can be avoided.. so if you dont like something, dont engage in that part. More information about the game and the direction it will be taking is available on the Patreon page. All I will ask is when you play the game, firstly I hope you enjoy, secondly understand it is the first release, and secondly judge it what it is trying to be and not on what it isnt(hope that makes sense)

Game Images & Screenshots


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